is an open platform, object-based audio format developed by DTS, Inc. that
allows every element of a soundtrack to be mapped in 3D space, storing all of
the spatial and behavioral information as metadata. For the demos, test program content files were
created using a ProTools MDA plug-in at The Dub Stage, a prominent Hollywood,
CA post-production facility. The audio files were combined into a DCP (digital
cinema package), which will be played back through a Doremi server, then
synched and rendered through the QSC Q-Sys Core processor.
is a complete platform for digital audio signal processing, control and
management. The primary elements of a
Q-Sys system are the Core, Q-Sys Designer software, the Q-LAN network, and
peripherals. The Q-Sys Core is the brain
of the system, performing all audio routing, processing, and control
functions. Q-Sys Designer software
provides the interface for system design, configuration, and control. Q-LAN is the IP-friendly network that
connects the system into an integrated whole.
A variety of hardware peripherals (such as I/O Frames, I/O cards, and
touch screen controllers) provide fully customizable and completely-scalable
addition to serving as the rendering engine, the Q-Sys Core also provides all
necessary audio signal processing (such as equalization) and signal routing to
the appropriate power amplifiers and loudspeakers.
is an extremely powerful processing platform that can be the central processor
for any type of immersive audio format,” says Barry Ferrell, Senior Vice
President & Chief Strategy Officer for QSC.
“Because of its scalable nature and the variety of hardware options, a
Q-Sys system can handle as many channels or ‘objects’ as is required by the
format. The result is a single
processing platform that can support multiple audio formats with separate
storable pre-sets for signal processing functions like equalization, level and
QSC at ShowEast in booth 709.